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Turtle beach montego ddl pci drivers
Turtle beach montego ddl pci drivers




turtle beach montego ddl pci drivers

The sound reflections as you moved from room to room were quite impressive. I remember playing the original half life 2 with a vortex 2 card. Almost 10 years later, a3d2 is still superior to eax5. Which is a far cry from where audio could be right now had creative not sued every competitor into the ground. and with quad cores becoming more mainstream this year, any hit from software audio will matter even less or not matter at allĬlick to expand.Hardware acceleration isnt needed anymore, for sound as we know it. it's perfectly reasonable to do sound in software. computers just need a dacġ) optimistically it might provide 10% boost, but that mattered more in the quake2/3 days when 40-50fps was high.Ģ) dual cores are common now. except on vista people will be using openal and eax 7,8,9 and still be stuck with creative as only choice for surround sound in gaming (because they'll sue any alternatives).Īlso, hardware acceleration isn't really needed anymore. In a year or 2 everything will be like it is now with xp, direct sound, and eax. it's not that msft is supporting or pushing for an open standard, it's that the community is moving towards it since msft stopped caring.Īny changes msft did make for audio is geared towards drm, htpc, and hd-dvd/blu-ray So for graphics, after old model was abandoned msft stepped in with new api.īut for audio msft abandoned old model and left audio community (hardware, games) to fend for themselves. Msft still cares about graphics so they took this as opportunity to do drastic changes to graphics model and set path for future (gpu task scheduler, virtual memory) and drop older legacy directx. this was done for 2 main reasons:Ģ) stability/security (drivers can't bring down the whole system) Vista removed both graphics and audio from kernal level.






Turtle beach montego ddl pci drivers